Escher Reality is building the backend for cross-platform mobile AR


The potential of mobile augmented reality is clear. Last summer Pokemon Go gave a glimpse of just how big this craze could be, as thousands of excited humans converged on parks, bus stops and other locations around the world to chase virtual monsters through the lens of their smartphones.

Apple was also watching. And this summer the company signaled its own conviction in the technology by announcing ARKit: a developer toolkit to support iOS developers to build augmented reality apps. CEO Tim Cook said iOS will become the world’s biggest augmented reality platform once iOS 11 hits consumers’ devices in fall — underlining Cupertino’s expectation that big things are coming down the mobile AR pipe.

Y Combinator-backed, MIT spin-out Escher Reality’s belief in the social power of mobile AR predates both these trigger points. It’s building a cross-platform toolkit and custom backend for mobile AR developers, aiming to lower the barrier to entry to building “compelling…

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