I haven’t played another FPS besides Overwatch in months, which makes me qualified to state that Overwatch is the best FPS on the market. That said, until today, it was lacking a deathmatch mode. And players wanted deathmatch. Though after playing a few rounds, it’s clear why adding this mode was not a priority.
Before this update, the only way to play the game was through objective-based modes. Players capture a point or a flag or something. But you were always capturing, which lacked a certain, “I just want to kill something” quality.
I played the new deathmatch mode for a few rounds while writing this post. It’s obvious why Blizzard took long to add the mode: Only a few of the characters work in deathmatch.
The beauty of Overwatch is twofold. One, the maps are fantastic…